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Introduction
Premium
Alliances
BB-Codes
Other Information
Player
Settlements
Buildings
Units
Map

Buildings

Buildings are necessary if you want to make progress in the game. Amongst other things, they produce other resources and enable different actions, e.g. building units via the barracks or trading at the market.

The following buildings are available:

Build

To build buildings, a player has to go to the castle menu. From there, he can select which buildings should be built from the options available. The resources will then be spent and the building's construction process will start. The building process continues for a predetermined time and after this time has expired, the building will be available. The building process can be canceled at any time, in which case the invested resources will be reimbursed.

Only one building process per settlement can take part at the same time. However, there is a building queue in which up to three building jobs can be commissioned. These are then gradually completed. If more building jobs are put into the building queue, the costs will increase after the third building. These additional costs will not be reimbursed if the job is canceled. If the player has an active premium account, the building queue is unlimited.


The additional costs increase exponentially. The cost overview is as follows:

Buildings additional costs
1 0%
2 0%
3 0%
4 25%
5 56%
6 95%
7 144%
8 205%
9 281%
10 376%

Techtree

The player's different buildings and possibilities are organized in a techtree. This means that the player must fulfill specific requirements to build particular buildings. Thus the player's possible actions increase bit by bit.



Level 1
Level 50
Level 1
Level 50
Level 1
Level 3
Level 5
Level 50
Level 1
Level 3
Level 50
Level 1
Level 50
Level 1
Level 50
Level 1
Level 30
Level 1
Level 5
Level 30
Level 1
Level 20
Level 1
Level 5
Level 1
Level 10
Level 1
Level 5
Level 1
Level 30
Level 1
Level 30
Maximum level
Level 1

The buildings


Castle
The castle is the heart of the settlement. It provides its citizens with safety in times of war and is also the place where craftsmen and builders work together to build new buildings and extend existing buildings. The bigger the castle, the more builders can work there. This also means that the buildings can be built even faster. As soon as the castle has been built up to stage 15, you can tear down buildings.

Quarry
At the stone quarry, boulders are chipped off rocks and processed into stone blocks. These blocks can then be used for building buildings or for troop production in the barracks. The more you expand your quarry, the more stonemasons you can employ and the quicker you can process these rocks into blocks of stone.

Sawmill
Whether it is needed as a framework for shields or weapons: Wood is the raw material that is needed the most for your settlements. In the sawmill, trees from the surrounding woods are processed and made available to builders and blacksmiths. The more your sawmill is extended, the more workers can be employed to process raw wood.

Ore Mine
Even the best warriors cannot withstand a battle without good armor and sharp blades. In the ore mine, iron is dug out of the earth and processed. If you expand your mine you can employ more workers and they can work faster.

Warehouse
Raw materials are safe from wind and weather in the warehouse. Make sure that it always has enough space, otherwise important raw materials are lost. Unfortunately your goods aren't safe from pillagers- you need a hideout for that.

Hideout
Settlers in your settlements cannot always defend their homes. That's why they store their treasures in a secret place hiding place. These hideouts are safe from the hands of thieves and the eyes of spies.

Miller
The fruits of the field are ground in the mill. Flour allows the miller to provide for your settlements, so that none of your citizens in the kingdom have to starve. All your workers and troops want to be fed though. So you can only employ as many as you can provide for.

Barracks
In the barracks tough rules and an even harsher treatment reigns in order to teach discipline and tactics. Warriors are trained here to loyally serve their King. You can also send them into battle, where they will stand by your side in all their bravery and glory. The more you extend your barracks, the more advanced your units will be.

Town Wall
A strong town wall keeps your villagers safe from hungry wolves as well as from attacking enemies. When a village is being defended, the wall strengthens (according to its level) the combat strength of the native troops.

Donkey Stable
At the donkey stable, loyal pack animals are raised, who will patiently carry heavy loads for you. The larger the stable, the more donkeys can be bred there.

Market
The market is a hustle and bustle of colourful activity. Merchants from near and far come here to do business. Raw materials are bought here or sent on long trips. Carrier donkeys are available for the transport, that you can breed at the donkey breeding stable. The more your market is extended, the more you can trade and the larger the space is for market stalls and donkeys, who can be loaded up with goods.

Alchemist
In the Alchemist's kitchen wondrous things are produced. During your search for the Stone of the Wise, you will also find, next to foul smelling concoctions, many a useful thing. The larger your laboratory is, the more successful the research will be.

Residence
Counts are loyal people who take charge of your kingdom's daily dealings in your name. If they take on their post in a new settlement, they need golden armor to symbolize their power. You can produce golden armor at the Goldsmith's.

Goldsmith
You can produce golden armor at the goldsmith's. Armor is needed to appoint new counts. And because every count wants his armor to be more magnificent than the last count's, the costs increase with every golden armor produced.

Memorial
A magnificent statue stands in the middle of the settlement square to remind the villagers and the passing folk of your royal greatness. It fills the warriors with pride and spreads an aura of power beyond the walls of the settlement. The memorial strengthens the fortification by 50%. It can only be built though, when all the buildings have been fully extended.

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